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Type: Reasons to play: Hi folks, I thought a bit these days, perhaps I can create something I didn’t do ever before. What if this might be very interesting… I mean, I am sure deep within, that for a nice game graphics isn’t neccessary most important feature (or, that’s what I’m saying to myself, considering I can’t do nice design Well, I guess DEMO [opens in new window/tab] is in order. (keep in mind, please, this is showcase of work in progress)
I myself find it very cool. Even one of my mates at work said “wow”. Still, we’re in no business of spectacular graphics, but this might add nice (hopefully better) perspective into game here. I would really like to hear some sincerely thoughts about this map engine. It is sure, I’ll use it. Surely, with much more enhacements. Also, I gave it a thought… As knuts said in this post, all you potential web game masters can use one very nice script (too shame I suck in JS, but luckily for you, I’m not alone in programming and creative universe), perhaps I can also contribute to community with my share. But, no hurry, like I wrote, c ya in next post… 6 Responses to “What about going ISO style?”Leave a ReplyTags: iso rpg map, isometric map |
| What about going ISO style? |


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Funny )))))))
Great blog, I like your style and will check back for updates.
Nice post. Thank you for the info. Keep it up.
Great content! I just came across your blog and actually read your posts! I wish you would post more often. It is hard to find good informative blog like yours! Thanks for the information. – Versa
Hi,
I like your blog.
I´m curently wondering of developing my own browser game and I want to share some experience.
I really like The West game (http://the-west.net/, originally the-west.cz, because I´m czech – so apologizing for my english). I find The west game really funny in comparation to other browser games, but unfurtunately The west is build to earn money for developers so some game algorhitm are not implemented here, which i would like to put here (such a trading, building your own items, specialized profession).
I´m now trying to implement a world map and I decided to use OpenLayers – openlayers.org – I was really surprised, that I have not yet found a game with this map style (except The west). I think, that for user, it must be the best to use, because he can browse the world like he knows (eg. from googlemaps) and he does not need to do it by clicking on moving to every single next tile of map, if he want to explore or just browse..
What do you think about it? I hope I was a little bit clear..
This is an awesome idea I’m trying to gather resources so I can make a sci-fi themed game, for after all reality is for people who can’t deal with science fiction.
Oh… And I figured out a way to make flying units in an iso game… You have to put a second “landscape” that is invisible one tile to the north east or north west. Then place a shadow on your first landscape where the unit ‘would be normaly’ and place the unit at the exact same coordenates as the shadow except on the second landscape. All I just have to figure out is how to implement an invisible layer in JS….