So, game will be called InfiniteRPG. And engine behind is named Endless Engine. I like both so much, so I named game separately, and engine separately. So, I’ve been working on EE/iRPG for some time now; Changes/progress is following: Generation of objects is now fairly good. I will have to make a bit more complex algorithm, but for now it works good enough for me to focus on other things Combat is in progress, I’m satisfied so far. You click, and you get report. Classic. I’ve even added simple hero screen. Nothing big. I’ve been working also on DB lately much. Those are things which cannot be displayed on demo, unfortunately, but things like inventory system, creatures data and stuff will...
Hello all; We’ve been working hard for past several days, creating DB models and PHP logic for our announced game advertising network. Well, we call it game advertising network, but, as you already might know, it will support different kind of sites, if they’re related to gaming. Such as gaming communities, blogs, arcade sites and in first place – browser games. To sum up in short what we’ve done so far: After only 10 days of development: JS ads invocation system is up & running, rotating banners as we planned Credit per page view is given to users once network ad is shown, also one credit per view is deducted from your balance once your ad is shown in network Detailed log and security...
Hello; I decided to re-open community boards. Set up SMF board, and made several categories. Idea is to create small community where we can all discuss about browser games ideas, development, marketing, and just about any aspect as players and webmasters. I’ve created Browser Games Directory a while ago, also now made boards where you can post about development, make suggestions or ask for help. Also, there is section about marketing. If you’re game owner, you can try and find mates for link trading / exchange, or similar. URL is HERE, so join if you like.
Since I’ve been working pretty much like a madman on my new idea (I kinda like those which occupy you immediately), just now, by testing my new creation, in only 24h development time, I decided to write you a bit about engine progress so far… I wrote few thoughts yesterday about possible features engine may have, and I must say, part of them proved to be heavy to make. Still, I write this with smile on my face, since I think I just made something new in browser based games. OK; not sure entirely, but I never saw this before, must say. Anyway, to skip self promotion and stuff, let me in few words try to describe what I’ve done so far: First, a screenshot: Click on it to make it bigger (load in separate...
Yeah, well. You will most probably think I’m going insane. I myself think now I’m going insane thinking about new mini project. You see, I don’t have much time for my biggest love, programming nowdays. Nor do I actually work as a Web programmer, nor does life gives me much time for work on projects I’d love to do. It’s hard to maintain something you simply know will go down because of lack of time. That’s why I love small, dynamic projects, and I cannot resist from this new idea I have. I opensourced my 2D tile engine last week. In meanwhile I got questions like, will there be map editor, or will I improve this engine… It all may happen, and most likely will. Still, besides...
************************************************* If you find this usefull, consider taking a survey and making your contribution for this website. It’s totally free for you, and will take only some seconds of your time, but it keeps site running. Thank you. ************************************************* Here’s something perfect for your browser games Time has come for me to give something back to you. It’s only fair – I learned all I know from Open Source communities, and after years, I think it OK for me to give something back. I always thought that browser games need maps, especially if fantasy themed. Nowdays, you can find maps in most of games out there, but part of them are still static,...
Hi folks, I thought a bit these days, perhaps I can create something I didn’t do ever before. What if this might be very interesting… I mean, I am sure deep within, that for a nice game graphics isn’t neccessary most important feature (or, that’s what I’m saying to myself, considering I can’t do nice design ), but what if we could add a little different perspective into same map, and same game… Well, I guess DEMO [opens in new window/tab] is in order. (keep in mind, please, this is showcase of work in progress)
Hi all; as I was working a bit on my new project here, wanted to show you progress so far…Thought you might like it. I always wanted to create game on web based on HOMM series logic. Not on same graphics, but logic and fantasy oriented story. (this note is specially here for all UbiSoft bloodlusty agents – not trying to make copyright issue here) So, basically, with modifications to original game idea, actually, I like to call them enhancements, and copyright free graphics, it might be fun enough for mass amounts of people. Anyway, I won’t go far deep into nor story nor technical stuff, you can always ask questions if you like, I’ll just present you, briefly with 2 demos: (click for more)
