Earn money online:

I am happy to announce to you all that InGame Ad Network project has started with development.
I wont go much public yet since we created only interface for JS invocation code. So, basically, currently we can only show ads via JS file, much like one you get with AdSense, for example.
Some work to do is ahead of us.
Still, since we only worked like 2 days on script so far, I must say it seems easy from developers point of view, so we won’t have much surprises along the way.

And, yes, you saw “WE” part. :)

I actually got my dear friend involved, and as he is great programmer (we cooperate on other project aswell), things with 2 men power now should be fairly quick :)
And so far, we’re motivated.

So, what is exactly inGame Ad Network?
It’s a service which we will open for everyone who wishes to join. And benefit. For start – it’s free. I haven’t prepared any special screenshots or schematics, but I can explain idea in few sentences, so you can get whole idea about this.

First we’ll ask: who can benefit from this service?
Well, everybody, especially:

  • Game owners
  • Game news site owners
  • Gamers

Let’s imagine for a second that YOU – reader, and I writter of this article are 2 game owners. I can say 100% positive that every game owner wants world to see his game. So do us two. So, we can exchange links, or banners and then it’s only 2 of us, marketing each other ingame. With, le’ts say, for example, 250×250 ad.
Good. We both exchange some traffic, and that’s it.

Then we register into game network. Registration is just mandatory part anyway since we need to have some recognition with service. Our sites must, that is.
In network, we submit few dimensions of our website’s banner using administration. Once approved, we can easily get invocation code (almost identical to adsense), and paste it on our site where 250×250 banner used to be., thus replacing old one with ad zone invocation script from ad network service.

Then we continue with what we do. Maintainting game, la la la. And after 24h each of us has made 20.000 adviews.
This 20.000 adviews WILL make each of us 20.000 credits on ad network. So, what with them?

Let’s say, there are and will be, hopefully, around 50 sites in network. All collecting credits from adviews. Those are other games, and news portals, gaming forums, gaming blogs, etc etc.

In end of the day, each of us can see in admin GUI of network that he has 20.000 credits collected, 20.000 adviews and 250 clicks.
You get it?

Each credit earns you free adview in any random site in network. It’s 1:1 ratio, and each network member uses network power to show ads to gamers and attract more players. Since all network is about gaming, its highly targeted traffic!!

Imagine all way it can help new webmasters to gain players quickly…
And best of all – absolutely free. I just love gaming, and browser gaming especially, and find this one nice gift I can return to community.

I’ve babbled enough for now, won’t talk about deadlines yet, but, one thing is sure: it will be done quite soon.
So, I’d like to hear what you site owners out there think about this?


One Response to “Codename InGameAds project started”

    Gaming Ad network [Game Adverts] | Browser Based Games Development & Resources
    July 26th, 2009 at 10:01 pm

    [...] in BBGDev labs here It’s basically second best idea I had in years now. In previous post InGame Ads project start, I made basic intro in this game advertising [...]

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