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Hello; I never did any monetizing on this site since I run it out of personal reasons, but lately I am looking for a ways to pay out for hosting monthly. I don’t like too many ads on a website, nor can I create any donation forms, due to lack of payment gateways supported in my county. Many of you, having website, blog or similar, are also in one or another form of mission to pay at least hosting, and/or earn something for your efforts. In such mission for myself, I found something you all may use: PerfectTracking Surveys So, how can you monetize your browser game or gaming website? You can use their system to gain money and not to charge directly from your users, which moves away burden of payment from them. They... 

Just out of curiosity to see what did the open source community produced lately, I ran some google search, and surfings, and guess what -> found bunch of stuff again. Plus – I got surprised quite a bit. You know, in old days, there was no AJAX and JS libraries and stuff, so, basically, all games were pretty much text-based. But, nowdays, you can find all kind of cute things out there. Well, read and see yourself. I’ll stop babbling and get down to business: Here it is: Open source Browser games list – part III 1. Devana Authors say: “MMO browser strategy game in which users can handle economical, diplomatic and military tasks to further increase their empire. Create alliances, battle other... 

Hi all; I am very happy to be able to tell you a bit more today about upcoming network we’re building in BBGDev labs here It’s basically second best idea I had in years now. In previous post InGame Ads project start, I made basic intro in this game advertising network. Further, today I’d like to write a bit about features we covered. Since, we had few days of very enthusiastic development, based on OOP principles, we succeeded with making few views already, and a basic invocation codes engine. So; how can this help you exactly?  

I am happy to announce to you all that InGame Ad Network project has started with development. I wont go much public yet since we created only interface for JS invocation code. So, basically, currently we can only show ads via JS file, much like one you get with AdSense, for example. Some work to do is ahead of us. Still, since we only worked like 2 days on script so far, I must say it seems easy from developers point of view, so we won’t have much surprises along the way. And, yes, you saw “WE” part. I actually got my dear friend involved, and as he is great programmer (we cooperate on other project aswell), things with 2 men power now should be fairly quick And so far, we’re motivated. So,... 

Well, to be honest, I’ve been thinking lately much about what to do. This website was created by a gaming and web development enthusiast, actually, that is, me, so after a year of low prio attention to this web, it still has became interesting spot on net for browser games. Atleast I see it that way. I was browsing on sites like BBG Site and similar like one where you can actually learn to code web games, PBBG’s or MMO’s, however you like to call them, and saw that they all found something they specialize in. Like – browser gaming news and reviews, or code explanations, or just plain communities. Still, i think I found 1 thing that none of them have, and I’m about to do it this year. Good... 

Hello; I decided to re-open community boards. Set up SMF board, and made several categories. Idea is to create small community where we can all discuss about browser games ideas, development, marketing, and just about any aspect as players and webmasters. I’ve created Browser Games Directory a while ago, also now made boards where you can post about development, make suggestions or ask for help. Also, there is section about marketing. If you’re game owner, you can try and find mates for link trading / exchange, or similar. URL is HERE, so join if you like.  

Since I’ve been working pretty much like a madman on my new idea (I kinda like those which occupy you immediately), just now, by testing my new creation, in only 24h development time, I decided to write you a bit about engine progress so far… I wrote few thoughts yesterday about possible features engine may have, and I must say, part of them proved to be heavy to make. Still, I write this with smile on my face, since I think I just made something new in browser based games. OK; not sure entirely, but I never saw this before, must say. Anyway, to skip self promotion and stuff, let me in few words try to describe what I’ve done so far: First, a screenshot: Click on it to make it bigger (load in separate... 

Yeah, well. You will most probably think I’m going insane. I myself think now I’m going insane thinking about new mini project. You see, I don’t have much time for my biggest love, programming nowdays. Nor do I actually work as a Web programmer, nor does life gives me much time for work on projects I’d love to do. It’s hard to maintain something you simply know will go down because of lack of time. That’s why I love small, dynamic projects, and I cannot resist from this new idea I have. I opensourced my 2D tile engine last week. In meanwhile I got questions like, will there be map editor, or will I improve this engine… It all may happen, and most likely will. Still, besides... 

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